Game Design Workshop: A Playcentric Approach to Creating Innovative Games

This edition emphasizes how to work with analytics to improve game play experience and the commercial viability of games. It also includes interviews with a number of independent designers

Game Design Workshop: A Playcentric Approach to Creating Innovative Games

Tracy Fullerton
(Adult Nonfiction - 794.8 Ful)


This edition emphasizes how to work with analytics to improve game play experience and the commercial viability of games. It also includes interviews with a number of independent designers

Getting Started with Game Design

  • Dark Souls: Cover Collection


  • Spelunky


  • Players Making Decisions: Game Design Essentials and the Art of Understanding


  • Into the Dungeon: A Choose-Your-Own-Path Book


  • Exploring Roguelike Games


  • Getting Started with Dwarf Fortress


  • Woven Paths Gamebook 1: Malice from the Middle Vale


  • Game Design Workshop: A Playcentric Approach to Creating Innovative Games


  • Fighting Fantasy: Creature of Havoc


  • Procedural Storytelling in Game Design


  • Slay the Dragon: Writing Great Video Games


  • The Legion of Shadow


  • A Theory of Fun for Game Design


  • Making Games for the NES: An 8bitworkshop Book


  • Retune: A Folded Path Book


  • Programming Non-graphical Games in C++


  • Fighting Fantasy: Crystal of Storms


  • How to Write Pulp Fiction


  • Make Your Own Python Text Adventure


Ultimate RPG Gameplay Guide

The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play.

Ultimate RPG Gameplay Guide

James D'Amato
(Adult Nonfiction - 793.93 Dam)


The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play.

Inspiration for RPGs

  • Gideon the Ninth


  • The Art of Magic the Gathering: Dominaria


  • Ultimate RPG Gameplay Guide


  • Dungeon Critters


  • Descender. Book One, Tin Stars


  • The Savage Beard of She Dwarf, 1


  • The Priory of the Orange Tree


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Foundryside


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Nimona


  • The Sunbearer Trials


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Coda. Volume 1


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • The Handy Mythology Answer Book


  • Die. Volume 1, Fantasy Heartbreaker


  • The Writer's Map: An Atlas of Imaginary Lands


  • Critical Role Vox Machina: Origins Vol. 1


  • Roll Call


  • Monstress. Volume 1, Awakening


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Invisible Kingdom. Volume 1, Walking the Path


  • Book of Beasts: The Bestiary in the Medieval World


  • The Druid's Call


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Enchanted: A History of Fantasy Illustration


  • How Long 'Til Black Future Month?


The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking

Embark on a unique artistic journey with The Art of Map Illustration! In this stunning book, visual storytellers, artists, and map enthusiasts alike will discover how to create a variety of bold, colorful, and lively maps using pen and ink, watercolor, mixed media, and digital art tools - step by step!

The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking

James Gulliver Hancock
(Adult Nonfiction - 526 Art)


Embark on a unique artistic journey with The Art of Map Illustration! In this stunning book, visual storytellers, artists, and map enthusiasts alike will discover how to create a variety of bold, colorful, and lively maps using pen and ink, watercolor, mixed media, and digital art tools - step by step!

Inspiration for RPGs

  • Critical Role Vox Machina: Origins Vol. 1


  • Coda. Volume 1


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Descender. Book One, Tin Stars


  • Monstress. Volume 1, Awakening


  • Gideon the Ninth


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Invisible Kingdom. Volume 1, Walking the Path


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Foundryside


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • The Druid's Call


  • Nimona


  • Die. Volume 1, Fantasy Heartbreaker


  • Ultimate RPG Gameplay Guide


  • How Long 'Til Black Future Month?


  • The Handy Mythology Answer Book


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Sunbearer Trials


  • The Savage Beard of She Dwarf, 1


  • The Art of Magic the Gathering: Dominaria


  • Dungeon Critters


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Priory of the Orange Tree


  • Book of Beasts: The Bestiary in the Medieval World


  • Enchanted: A History of Fantasy Illustration


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Roll Call


The Art of Magic the Gathering: Dominaria

Step aboard the legendary airship Weatherlight and explore Dominaria, an ancient world whose stories are known throughout the Multiverse. Dominaria has weathered one apocalypse after another and emerged into a time of rebirth and renewal.

The Art of Magic the Gathering: Dominaria

James Wyatt
(Adult Nonfiction - 793.93 Wya)


Step aboard the legendary airship Weatherlight and explore Dominaria, an ancient world whose stories are known throughout the Multiverse. Dominaria has weathered one apocalypse after another and emerged into a time of rebirth and renewal.

Inspiration for RPGs

  • Book of Beasts: The Bestiary in the Medieval World


  • Descender. Book One, Tin Stars


  • Coda. Volume 1


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Enchanted: A History of Fantasy Illustration


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Foundryside


  • Dungeon Critters


  • Gideon the Ninth


  • Nimona


  • Monstress. Volume 1, Awakening


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Ultimate RPG Gameplay Guide


  • The Savage Beard of She Dwarf, 1


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • The Handy Mythology Answer Book


  • Critical Role Vox Machina: Origins Vol. 1


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • How Long 'Til Black Future Month?


  • The Sunbearer Trials


  • Roll Call


  • Die. Volume 1, Fantasy Heartbreaker


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Art of Magic the Gathering: Dominaria


  • The Druid's Call


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Priory of the Orange Tree


The Writer's Map: An Atlas of Imaginary Lands

Maps have a unique power to transport us to distant lands on wondrous travels. Put a map at the start of a book, and we know an adventure is going to follow. Displaying this truth with beautiful full-color illustrations, The Writer’s Map is an atlas of the journeys that our most creative storytellers have made throughout their lives. This magnificent collection encompasses not only the maps that appear in their books but also the many maps that have inspired them, the sketches that they used while writing, and others that simply sparked their curiosity.

The Writer's Map: An Atlas of Imaginary Lands

Huw Lewis-Jones
- Editor
(Teen Nonfiction - 809.93372 Wri)


Maps have a unique power to transport us to distant lands on wondrous travels. Put a map at the start of a book, and we know an adventure is going to follow. Displaying this truth with beautiful full-color illustrations, The Writer’s Map is an atlas of the journeys that our most creative storytellers have made throughout their lives. This magnificent collection encompasses not only the maps that appear in their books but also the many maps that have inspired them, the sketches that they used while writing, and others that simply sparked their curiosity.

Inspiration for RPGs

  • How Long 'Til Black Future Month?


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • The Handy Mythology Answer Book


  • Coda. Volume 1


  • Descender. Book One, Tin Stars


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • The Art of Magic the Gathering: Dominaria


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Druid's Call


  • Enchanted: A History of Fantasy Illustration


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Priory of the Orange Tree


  • Critical Role Vox Machina: Origins Vol. 1


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Ultimate RPG Gameplay Guide


  • The Sunbearer Trials


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Monstress. Volume 1, Awakening


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Invisible Kingdom. Volume 1, Walking the Path


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • The Savage Beard of She Dwarf, 1


  • Dungeon Critters


  • Foundryside


  • Book of Beasts: The Bestiary in the Medieval World


  • Nimona


  • Gideon the Ninth


  • Roll Call


  • Die. Volume 1, Fantasy Heartbreaker


How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects

With wonderful examples and easy-to-follow instructions, this beautifully illustrated how-to book makes it simple and fun to create one-of-a-kind hand-drawn maps. Helpful templates, grids, and guidelines complement a detailed breakdown of essential cartographic elements and profiles of talented international map artists.

How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects

Helen Cann
(Teen Nonfiction - )


With wonderful examples and easy-to-follow instructions, this beautifully illustrated how-to book makes it simple and fun to create one-of-a-kind hand-drawn maps. Helpful templates, grids, and guidelines complement a detailed breakdown of essential cartographic elements and profiles of talented international map artists.

Inspiration for RPGs

  • The Art of Magic the Gathering: Dominaria


  • Roll Call


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Monstress. Volume 1, Awakening


  • The Savage Beard of She Dwarf, 1


  • Enchanted: A History of Fantasy Illustration


  • The Druid's Call


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Sunbearer Trials


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Critical Role Vox Machina: Origins Vol. 1


  • The Priory of the Orange Tree


  • Dungeon Critters


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Descender. Book One, Tin Stars


  • Gideon the Ninth


  • Book of Beasts: The Bestiary in the Medieval World


  • Nimona


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • How Long 'Til Black Future Month?


  • Die. Volume 1, Fantasy Heartbreaker


  • Coda. Volume 1


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Foundryside


  • The Writer's Map: An Atlas of Imaginary Lands


  • Ultimate RPG Gameplay Guide


  • The Handy Mythology Answer Book


Book of Beasts: The Bestiary in the Medieval World

This catalogue, accompanying an exhibition of the same name at the J. Paul Getty Museum in Los Angeles, examines the type of illuminated manuscript called the bestiary and explores its lasting legacy.

Book of Beasts: The Bestiary in the Medieval World

Elizabeth Morrison, Larisa Grollemond
- editor
(Adult Nonfiction - 704.9432 Boo)


This catalogue, accompanying an exhibition of the same name at the J. Paul Getty Museum in Los Angeles, examines the type of illuminated manuscript called the bestiary and explores its lasting legacy.

Inspiration for RPGs

  • The Druid's Call


  • Gideon the Ninth


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Enchanted: A History of Fantasy Illustration


  • Foundryside


  • The Priory of the Orange Tree


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • How Long 'Til Black Future Month?


  • Monstress. Volume 1, Awakening


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Book of Beasts: The Bestiary in the Medieval World


  • Die. Volume 1, Fantasy Heartbreaker


  • Nimona


  • The Savage Beard of She Dwarf, 1


  • The Writer's Map: An Atlas of Imaginary Lands


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Sunbearer Trials


  • Roll Call


  • Ultimate RPG Gameplay Guide


  • Dungeon Critters


  • Descender. Book One, Tin Stars


  • Critical Role Vox Machina: Origins Vol. 1


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Handy Mythology Answer Book


  • Coda. Volume 1


  • The Art of Magic the Gathering: Dominaria


Nimona

Nimona is an impulsive young shapeshifter with a knack for villainy. Lord Ballister Blackheart is a villain with a vendetta. As sidekick and supervillain, Nimona and Lord Blackheart are about to wreak some serious havoc. Their mission: prove to the kingdom that Sir Ambrosius Goldenloin and his buddies at the Institution of Law Enforcement and Heroics aren't the heroes everyone thinks they are.

Nimona

ND Stevenson
(Graphic Novels - GN Nimona v. 1)


Nimona is an impulsive young shapeshifter with a knack for villainy. Lord Ballister Blackheart is a villain with a vendetta. As sidekick and supervillain, Nimona and Lord Blackheart are about to wreak some serious havoc. Their mission: prove to the kingdom that Sir Ambrosius Goldenloin and his buddies at the Institution of Law Enforcement and Heroics aren't the heroes everyone thinks they are.

Inspiration for RPGs

  • The Handy Mythology Answer Book


  • Critical Role Vox Machina: Origins Vol. 1


  • How Long 'Til Black Future Month?


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Druid's Call


  • Roll Call


  • Die. Volume 1, Fantasy Heartbreaker


  • The Savage Beard of She Dwarf, 1


  • Monstress. Volume 1, Awakening


  • The Writer's Map: An Atlas of Imaginary Lands


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Nimona


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Descender. Book One, Tin Stars


  • Gideon the Ninth


  • The Art of Magic the Gathering: Dominaria


  • Ultimate RPG Gameplay Guide


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Enchanted: A History of Fantasy Illustration


  • The Priory of the Orange Tree


  • Foundryside


  • Coda. Volume 1


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Dungeon Critters


  • Book of Beasts: The Bestiary in the Medieval World


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • The Sunbearer Trials


Enchanted: A History of Fantasy Illustration

This highly-illustrated volume reveals how artists have brought to life mythology, fables, and fairy tales, as well as modern epics.

Enchanted: A History of Fantasy Illustration

Jesse Kowalski
- editor
(Adult Nonfiction - 704.947 Enc)


This highly-illustrated volume reveals how artists have brought to life mythology, fables, and fairy tales, as well as modern epics.

Inspiration for RPGs

  • Die. Volume 1, Fantasy Heartbreaker


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Monstress. Volume 1, Awakening


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Foundryside


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • How Long 'Til Black Future Month?


  • Coda. Volume 1


  • The Savage Beard of She Dwarf, 1


  • Dungeon Critters


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Book of Beasts: The Bestiary in the Medieval World


  • The Handy Mythology Answer Book


  • The Priory of the Orange Tree


  • Descender. Book One, Tin Stars


  • The Druid's Call


  • Critical Role Vox Machina: Origins Vol. 1


  • Enchanted: A History of Fantasy Illustration


  • Ultimate RPG Gameplay Guide


  • Gideon the Ninth


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Nimona


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Art of Magic the Gathering: Dominaria


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • The Sunbearer Trials


  • Roll Call


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Invisible Kingdom. Volume 1, Walking the Path


The Handy Mythology Answer Book

The Handy Mythology Answer Book examines and explains, in plain English, numerous myths and mythology. From the ancient Greek and Roman to Egypt and Babylon, from Native North American Indian to Celtic, Middle Eastern, Indian, Asian, African, and the lesser known myths from around the world,

The Handy Mythology Answer Book

David Adams Leeming
(Adult Nonfiction - 201.3 Lee)


The Handy Mythology Answer Book examines and explains, in plain English, numerous myths and mythology. From the ancient Greek and Roman to Egypt and Babylon, from Native North American Indian to Celtic, Middle Eastern, Indian, Asian, African, and the lesser known myths from around the world,

Inspiration for RPGs

  • Descender. Book One, Tin Stars


  • Die. Volume 1, Fantasy Heartbreaker


  • Book of Beasts: The Bestiary in the Medieval World


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Writer's Map: An Atlas of Imaginary Lands


  • Ultimate RPG Gameplay Guide


  • Nimona


  • Dungeon Critters


  • The Druid's Call


  • Enchanted: A History of Fantasy Illustration


  • Critical Role Vox Machina: Origins Vol. 1


  • The Priory of the Orange Tree


  • Gideon the Ninth


  • The Sunbearer Trials


  • The Handy Mythology Answer Book


  • The Art of Magic the Gathering: Dominaria


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Coda. Volume 1


  • How Long 'Til Black Future Month?


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Savage Beard of She Dwarf, 1


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Monstress. Volume 1, Awakening


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Roll Call


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Foundryside


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