The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide

A detailed look at every aspect of modern fantasy, including detailed entries on books, films, TV and creators, as well as the greatest fantasy characters and worlds. This essential reference book details everything the novice needs to know about the genre and everything the well-read fan is calling out for.

The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide

David Pringle
- Editor
(Teen Nonfiction - 809.3876 Ult)


A detailed look at every aspect of modern fantasy, including detailed entries on books, films, TV and creators, as well as the greatest fantasy characters and worlds. This essential reference book details everything the novice needs to know about the genre and everything the well-read fan is calling out for.

Inspiration for RPGs

  • Roll Call


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • The Writer's Map: An Atlas of Imaginary Lands


  • Foundryside


  • Nimona


  • Critical Role Vox Machina: Origins Vol. 1


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Gideon the Ninth


  • Enchanted: A History of Fantasy Illustration


  • Coda. Volume 1


  • Dungeon Critters


  • The Handy Mythology Answer Book


  • The Sunbearer Trials


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • How Long 'Til Black Future Month?


  • Invisible Kingdom. Volume 1, Walking the Path


  • Die. Volume 1, Fantasy Heartbreaker


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Descender. Book One, Tin Stars


  • The Priory of the Orange Tree


  • Monstress. Volume 1, Awakening


  • The Art of Magic the Gathering: Dominaria


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • The Druid's Call


  • Ultimate RPG Gameplay Guide


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Book of Beasts: The Bestiary in the Medieval World


  • The Savage Beard of She Dwarf, 1


How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans

This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps.

How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans

Jared Blando
(Adult Nonfiction - 743.87 Bla)


This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps.

Inspiration for RPGs

  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Nimona


  • How Long 'Til Black Future Month?


  • Coda. Volume 1


  • Invisible Kingdom. Volume 1, Walking the Path


  • Dungeon Critters


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Handy Mythology Answer Book


  • Roll Call


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Savage Beard of She Dwarf, 1


  • The Priory of the Orange Tree


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Sunbearer Trials


  • Descender. Book One, Tin Stars


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Druid's Call


  • Monstress. Volume 1, Awakening


  • Enchanted: A History of Fantasy Illustration


  • Die. Volume 1, Fantasy Heartbreaker


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Gideon the Ninth


  • Book of Beasts: The Bestiary in the Medieval World


  • Critical Role Vox Machina: Origins Vol. 1


  • The Art of Magic the Gathering: Dominaria


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Ultimate RPG Gameplay Guide


  • Foundryside


Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans

Create authentic-looking maps of fantasy cities, hamlets, fortifications and more in a popular tabletop, RPG style. 30+ step-by-step demonstrations show you how to create your own unique RPG maps.

Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans

Jared Blando
(Adult Nonfiction - 743.87 Bla)


Create authentic-looking maps of fantasy cities, hamlets, fortifications and more in a popular tabletop, RPG style. 30+ step-by-step demonstrations show you how to create your own unique RPG maps.

Inspiration for RPGs

  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Book of Beasts: The Bestiary in the Medieval World


  • Gideon the Ninth


  • The Handy Mythology Answer Book


  • Critical Role Vox Machina: Origins Vol. 1


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • The Writer's Map: An Atlas of Imaginary Lands


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Enchanted: A History of Fantasy Illustration


  • Die. Volume 1, Fantasy Heartbreaker


  • Descender. Book One, Tin Stars


  • Foundryside


  • How Long 'Til Black Future Month?


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Coda. Volume 1


  • Monstress. Volume 1, Awakening


  • The Druid's Call


  • The Art of Magic the Gathering: Dominaria


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Dungeon Critters


  • Roll Call


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • The Priory of the Orange Tree


  • Ultimate RPG Gameplay Guide


  • The Sunbearer Trials


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Savage Beard of She Dwarf, 1


  • Nimona


  • Invisible Kingdom. Volume 1, Walking the Path


The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life

This is a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible.

The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life

Travis Wheeler
(Teen Nonfiction - 793.93 Whe)


This is a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible.

Inspiration for RPGs

  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • How Long 'Til Black Future Month?


  • The Sunbearer Trials


  • Die. Volume 1, Fantasy Heartbreaker


  • The Art of Magic the Gathering: Dominaria


  • Dungeon Critters


  • Enchanted: A History of Fantasy Illustration


  • Nimona


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Descender. Book One, Tin Stars


  • The Savage Beard of She Dwarf, 1


  • Coda. Volume 1


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • The Writer's Map: An Atlas of Imaginary Lands


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Book of Beasts: The Bestiary in the Medieval World


  • Monstress. Volume 1, Awakening


  • The Handy Mythology Answer Book


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Critical Role Vox Machina: Origins Vol. 1


  • Roll Call


  • Ultimate RPG Gameplay Guide


  • Foundryside


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Gideon the Ninth


  • The Druid's Call


  • The Priory of the Orange Tree


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Invisible Kingdom. Volume 1, Walking the Path


Gideon the Ninth

The Emperor needs necromancers. The Ninth Necromancer needs a swordswoman. Gideon has a sword, some dirty magazines, and no more time for undead nonsense. Brought up by unfriendly, ossifying nuns, ancient retainers, and countless skeletons, Gideon is ready to abandon a life of servitude and an afterlife as a reanimated corpse.

Gideon the Ninth

Tamsyn Muir
(Science Fiction & Fantasy - SF Muir)


The Emperor needs necromancers. The Ninth Necromancer needs a swordswoman. Gideon has a sword, some dirty magazines, and no more time for undead nonsense. Brought up by unfriendly, ossifying nuns, ancient retainers, and countless skeletons, Gideon is ready to abandon a life of servitude and an afterlife as a reanimated corpse.

Inspiration for RPGs

  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Gideon the Ninth


  • Dungeon Critters


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Roll Call


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Savage Beard of She Dwarf, 1


  • Invisible Kingdom. Volume 1, Walking the Path


  • Monstress. Volume 1, Awakening


  • Coda. Volume 1


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Sunbearer Trials


  • How Long 'Til Black Future Month?


  • The Art of Magic the Gathering: Dominaria


  • Enchanted: A History of Fantasy Illustration


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Handy Mythology Answer Book


  • The Druid's Call


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • The Priory of the Orange Tree


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Ultimate RPG Gameplay Guide


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Descender. Book One, Tin Stars


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Nimona


  • Book of Beasts: The Bestiary in the Medieval World


  • Critical Role Vox Machina: Origins Vol. 1


  • Die. Volume 1, Fantasy Heartbreaker


  • Foundryside


Foundryside

Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne's docks, is nothing her unique abilities can't handle. But unbeknownst to her, Sancia's been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving.

Foundryside

Robert Jackson Bennett
(Science Fiction & Fantasy - SF Bennett)


Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne's docks, is nothing her unique abilities can't handle. But unbeknownst to her, Sancia's been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving.

Inspiration for RPGs

  • Dungeon Critters


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • The Druid's Call


  • Roll Call


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Die. Volume 1, Fantasy Heartbreaker


  • Book of Beasts: The Bestiary in the Medieval World


  • The Sunbearer Trials


  • The Writer's Map: An Atlas of Imaginary Lands


  • Critical Role Vox Machina: Origins Vol. 1


  • Coda. Volume 1


  • The Handy Mythology Answer Book


  • How Long 'Til Black Future Month?


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Monstress. Volume 1, Awakening


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Ultimate RPG Gameplay Guide


  • The Savage Beard of She Dwarf, 1


  • Descender. Book One, Tin Stars


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Nimona


  • The Art of Magic the Gathering: Dominaria


  • Enchanted: A History of Fantasy Illustration


  • Foundryside


  • Gideon the Ninth


  • The Priory of the Orange Tree


  • Invisible Kingdom. Volume 1, Walking the Path


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


Critical Role Vox Machina: Origins Vol. 1

The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere. Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. They'll need to put their heads--and weapons--together to figure out what's going on, and keep from being killed in the process.

Critical Role Vox Machina: Origins Vol. 1

Matthew Colville
(Graphic Novels - GN Critical Role Vox Machina Origins v. 1)


The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere. Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. They'll need to put their heads--and weapons--together to figure out what's going on, and keep from being killed in the process.

Inspiration for RPGs

  • Nimona


  • Coda. Volume 1


  • The Handy Mythology Answer Book


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Book of Beasts: The Bestiary in the Medieval World


  • The Priory of the Orange Tree


  • Critical Role Vox Machina: Origins Vol. 1


  • Dungeon Critters


  • The Art of Magic the Gathering: Dominaria


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Descender. Book One, Tin Stars


  • Roll Call


  • How Long 'Til Black Future Month?


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Sunbearer Trials


  • The Savage Beard of She Dwarf, 1


  • Ultimate RPG Gameplay Guide


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Enchanted: A History of Fantasy Illustration


  • Monstress. Volume 1, Awakening


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • The Druid's Call


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Gideon the Ninth


  • Die. Volume 1, Fantasy Heartbreaker


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Foundryside


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


The Druid's Call

Tucked among the ancient pines of the Ardeep Forest hides the Emerald Enclave, an order of warriors tasked with preserving the natural world. Among their order, Doric begins to find power in her differences. But not all her fellow initiates are so capable of new growth, and as her training continues, Doric is forced to confront the very beliefs that brought her into the Enclave's fold.

The Druid's Call

E.K. Johnston
(Young Adult Fiction - Y Johnsto)


Tucked among the ancient pines of the Ardeep Forest hides the Emerald Enclave, an order of warriors tasked with preserving the natural world. Among their order, Doric begins to find power in her differences. But not all her fellow initiates are so capable of new growth, and as her training continues, Doric is forced to confront the very beliefs that brought her into the Enclave's fold.

Inspiration for RPGs

  • Die. Volume 1, Fantasy Heartbreaker


  • The Sunbearer Trials


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Coda. Volume 1


  • The Priory of the Orange Tree


  • The Savage Beard of She Dwarf, 1


  • Invisible Kingdom. Volume 1, Walking the Path


  • The Art of Magic the Gathering: Dominaria


  • Dungeon Critters


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • How Long 'Til Black Future Month?


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Roll Call


  • Enchanted: A History of Fantasy Illustration


  • Gideon the Ninth


  • Descender. Book One, Tin Stars


  • The Writer's Map: An Atlas of Imaginary Lands


  • Monstress. Volume 1, Awakening


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Ultimate RPG Gameplay Guide


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Handy Mythology Answer Book


  • Book of Beasts: The Bestiary in the Medieval World


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • Nimona


  • Foundryside


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Druid's Call


  • Critical Role Vox Machina: Origins Vol. 1


The Priory of the Orange Tree

The House of Berethnet has ruled Inys for a thousand years. Still unwed, Queen Sabran the Ninth must conceive a daughter to protect her realm from destruction--but assassins are getting closer to her door.

The Priory of the Orange Tree

Samantha Shannon
(Science Fiction & Fantasy - SF Shannon)


The House of Berethnet has ruled Inys for a thousand years. Still unwed, Queen Sabran the Ninth must conceive a daughter to protect her realm from destruction--but assassins are getting closer to her door.

Inspiration for RPGs

  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • The Priory of the Orange Tree


  • Gideon the Ninth


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • Critical Role Vox Machina: Origins Vol. 1


  • Die. Volume 1, Fantasy Heartbreaker


  • Book of Beasts: The Bestiary in the Medieval World


  • Descender. Book One, Tin Stars


  • Enchanted: A History of Fantasy Illustration


  • The Writer's Map: An Atlas of Imaginary Lands


  • The Art of Magic the Gathering: Dominaria


  • The Handy Mythology Answer Book


  • Nimona


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • Roll Call


  • The Druid's Call


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • The Sunbearer Trials


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Dungeon Critters


  • Ultimate RPG Gameplay Guide


  • Coda. Volume 1


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • How Long 'Til Black Future Month?


  • Monstress. Volume 1, Awakening


  • Invisible Kingdom. Volume 1, Walking the Path


  • Foundryside


  • The Savage Beard of She Dwarf, 1


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


The Last Session, Vol. 1: Roll for Initiative

Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest.

The Last Session, Vol. 1: Roll for Initiative

Jasmine Walls
(Graphic Novels - GN Last Session v. 1)


Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest.

Inspiration for RPGs

  • Book of Beasts: The Bestiary in the Medieval World


  • Adventure Zone, Vol. 1: Here There Be Gerblins


  • Roll Call


  • The Writer's Map: An Atlas of Imaginary Lands


  • Enchanted: A History of Fantasy Illustration


  • Foundryside


  • How to Make Hand-Drawn Maps: A Creative Guide with Tips, Tricks, and Projects


  • Nimona


  • The Art of Map Illustration: A Step-By-Step Artistic Exploration of Contemporary Cartography and Mapmaking


  • Dungeon Critters


  • Ultimate RPG Gameplay Guide


  • Invisible Kingdom. Volume 1, Walking the Path


  • Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans


  • How to Draw Fantasy Art and RPG Maps: Step-by Step Cartography for Gamers and Fans


  • The Sunbearer Trials


  • The Handy Mythology Answer Book


  • The Druid's Call


  • The Savage Beard of She Dwarf, 1


  • Die. Volume 1, Fantasy Heartbreaker


  • Monstress. Volume 1, Awakening


  • How Long 'Til Black Future Month?


  • Coda. Volume 1


  • Descender. Book One, Tin Stars


  • The Ultimate Encyclopedia of Fantasy: The Definitive Illustrated Guide


  • The Art of Magic the Gathering: Dominaria


  • The Fellowship of The Ring: Being the First part of the Lord of the Rings


  • Critical Role Vox Machina: Origins Vol. 1


  • The Ultimate Random Encounters Book: Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life


  • The Priory of the Orange Tree


  • Gideon the Ninth


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