Presents a series of art projects, using a variety of tools, materials, and techniques and questions associated with each project for exploring creative ideas. Recommended for ages 8-12.
"As a young child, Ayanna Howard liked figuring out how things worked. Her creativity and love for math led her to become a robotics engineer who continues to solve problems for Earth and space. Her story inspires young people to enjoy math and science." -- Publisher description. Recommended for ages 7-10.
Wouldn't it be cool to have a job working with or around the things you love? Do you have an interest in artificial intelligence? Maybe working with bots would compute for you! Readers will discover the possibilities of careers working with robots. Recommended for ages 9-12.
A Smithsonian-reviewed introduction to the life and achievements of Jerome Lemelson traces his journey from a struggling inventor to the multimillionaire behind such innovations as industrial robots and cassette players. Recommended for ages 6-9.
Forget the awards, the sold-out museum exhibitions, and the timeless masterpieces. When the world's most celebrated artists were growing up, they had regular-kid problems just like you! Recommended for ages 9-12.
Presents the history of robotics, from the world's earliest mechanized robots to modern machines used in the home, in the military, and in space exploration. Recommended for ages 9-12.
Traces the history of watercolor, introduces its materials and techniques, and looks at watercolors by major artists . Recommended for ages 10 and up.
Lively text and step-by-step instructions show how to complete various watercolor art projects. Recommended for ages 10-12.