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Library Receives Wahl Grant to Support STEAM Objectives

woman and child using an ipad

A grant from the Wahl Family Charitable Trust will fund the purchase of iPad minis for dedicated use at the Ellettsville Branch, expanding access to STEAM tools for school-age children and increasing the opportunity for related programs at the Library.

“In recent years, local schools have made it a priority to provide learning opportunities in the areas of science, technology, engineering, arts, and mathematics (STEAM),” said Lisa Champelli, Children’s Strategist. “The Library’s strategic plan aligns with these school-based learning opportunities and will further expand upon them. We are thankful for this grant.”

The new iPads will support gaming and storytelling at Ellettsville, allowing young people to express their imagination using digital technology and design, and to build in a collaborative environment using digital equipment.

Library Receives Grants for Seed Library and Gardening Initiatives

Seed Library

According to the National Gardening Association, 35% of households in the US grow food either at home or in a community garden, up 200% in the last ten years. In keeping with the trend, the Library recently applied for and received two generous gardening grants.

The Main Library received a grant from the George E. Archer Foundation to support a series of gardening programs for preschool and school-aged children, the purchase of a bench in the Children’s Garden, and the start of a seed library. The George E. Archer Foundation strives to help boys and girls learn about gardening in South Central Indiana, providing grants that support gardening education initiatives for youth.

DIY/How To Zines

Zines on display in People's Park

Want to learn a new skill? Maybe a zine is the answer! There are lots of zines that can teach you a thing or two about making stuff and doing things.

Zines embody the very essence of do-it-yourself culture, most zines are made by a single person doing all of the work, from writing and drafting, to art and illustration, all the way through publishing and distribution. It is no wonder that zinesters carry that DIY spirit with them into other aspects of their lives. Sometimes, they write about their other passions and hobbies, so that you to can do it yourself and make something wonderful with your own two hands.

Here is a sampling of some of the DIY zines that the Library has in its collection:

First-Ever Virtual Reality Camp an Adventure for Tech Fans

vr-camp-mchc-group_1.jpg

When the Library introduced a virtual reality console to its Digital Creativity Center last year, Jeannette Lehr wanted to do more than just demonstrate its entertainment value.

“We didn’t want people to think of VR as something to passively consume, or just some tech novelty,” said Jeannette, who coordinates programming for Level Up at the Main Library. “We wanted them to think creatively and practically about the possibilities of virtual reality, and incorporate it into their own projects and ideas.”

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