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Rules of play - game design fundamentals

Publisher's description: As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation,

 
Introduction to game design, prototyping, and development - from concept to playable game with Unity and C#

Offers hands-on experience with modern techniques and tools to design and develop games for the web, mobile, Windows, and macOS, discussing game design, paper prototyping, and digital prototyping with Unity and C#.

 
Godot 3D game development - 2d adventure games, 3d maths and physics, game mechanics, animations, and 3d game development

"The impressive Godot game engine allows any programmer to start making 2D and 3D games without any specialized language requirements. In addition, this game engine makes it simple to design video games, create interactive and animated applications, and utilize them in advertising campaigns. The book starts with the fundamental aspects of game production. The book explains how games are made firsthand by interacting with several real-world projects. This book teaches you the basics of game devel

 
Harry Benson - Paul
Date added:
Jan 26, 2023
Harry Benson - Paul

 
Accelerate - the science behind DevOps - building and scaling high performing technology organizations

Accelerate your organization to win in the marketplace. How can we apply technology to drive business value? For years, we've been told that the performance of software delivery teams doesn't matter?that it can't provide a competitive advantage to our companies. Through four years of groundbreaking research to include data collected from the State of DevOps reports conducted with Puppet, Dr. Nicole Forsgren, Jez Humble, and Gene Kim set out to find a way to measure software delivery performance?